Форма представления | Статьи в зарубежных журналах и сборниках |
Год публикации | 2019 |
Язык | английский |
|
Кугуракова Влада Владимировна, автор
|
Библиографическое описание на языке оригинала |
Madrigal O.C., Rodriguez Y.R., Diaz A.A. Improving the communication model in game for health. Experiences in amblyopia treatment // ACM International Conference Proceeding Series. - 2019. - P.5-9. |
Аннотация |
The main aid of this work is exploring the powers-up influences in the game for health for improving the communication model. One video game was created to implement Signals-Noises-Aides approach and was used for amblyopic children in rehabilitation. Important stats were analyzed and like result, some heuristics were created for computing the powers-up influence taking into account the success and fail in task execution. The results permitted to identify that power-up can be designed as an aide for improving the communication model through patient's performances in treatment. Each powers-up is a noise suppressor with different influence levels, which were computed and compared applying the some heuristics and classic statistical method, both with similar results. ? 2019 Association for Computing Machinery. |
Ключевые слова |
Aide, Amblyopia, Power-up, Video game |
Название журнала |
ACM International Conference Proceeding Series
|
URL |
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85079843729&doi=10.1145%2f3364138.3364142&partnerID=40&md5=d1a1ee3eff95cc82866625ee1fa41fee |
Пожалуйста, используйте этот идентификатор, чтобы цитировать или ссылаться на эту карточку |
https://repository.kpfu.ru/?p_id=227969 |
Полная запись метаданных |
Поле DC |
Значение |
Язык |
dc.contributor.author |
Кугуракова Влада Владимировна |
ru_RU |
dc.date.accessioned |
2019-01-01T00:00:00Z |
ru_RU |
dc.date.available |
2019-01-01T00:00:00Z |
ru_RU |
dc.date.issued |
2019 |
ru_RU |
dc.identifier.citation |
Madrigal O.C., Rodriguez Y.R., Diaz A.A. Improving the communication model in game for health. Experiences in amblyopia treatment // ACM International Conference Proceeding Series. - 2019. - P.5-9. |
ru_RU |
dc.identifier.uri |
https://repository.kpfu.ru/?p_id=227969 |
ru_RU |
dc.description.abstract |
ACM International Conference Proceeding Series |
ru_RU |
dc.description.abstract |
The main aid of this work is exploring the powers-up influences in the game for health for improving the communication model. One video game was created to implement Signals-Noises-Aides approach and was used for amblyopic children in rehabilitation. Important stats were analyzed and like result, some heuristics were created for computing the powers-up influence taking into account the success and fail in task execution. The results permitted to identify that power-up can be designed as an aide for improving the communication model through patient's performances in treatment. Each powers-up is a noise suppressor with different influence levels, which were computed and compared applying the some heuristics and classic statistical method, both with similar results. ? 2019 Association for Computing Machinery. |
ru_RU |
dc.language.iso |
ru |
ru_RU |
dc.subject |
Aide |
ru_RU |
dc.subject |
Amblyopia |
ru_RU |
dc.subject |
Power-up |
ru_RU |
dc.subject |
Video game |
ru_RU |
dc.title |
Improving the communication model in game for health. Experiences in amblyopia treatment |
ru_RU |
dc.type |
Статьи в зарубежных журналах и сборниках |
ru_RU |
|