Форма представления | Тезисы и материалы конференций в зарубежных журналах и сборниках |
Год публикации | 2018 |
Язык | русский |
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Елизаров Александр Михайлович, автор
Кугуракова Влада Владимировна, автор
Лушников Алексей Юрьевич, автор
Низамутдинов Артур Раисович, автор
Хафизов Мурад Рустэмович, автор
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Библиографическое описание на языке оригинала |
Kugurakova, V.V., Elizarov, A.M., Khafizov, M.R., Lushnikov, A.Yu., Nizamutdinov, A.R. Towards the immersive VR: measuring and assessing realism of user experience // The 2018 International Conference on Artificial ALife and Robotics. AROB 23nd Anniversary (ICAROB 2018) |
Аннотация |
The 2018 International Conference on Artificial ALife and Robotics. AROB 23nd Anniversary (ICAROB 2018) |
Ключевые слова |
VR, immersive, measuring, user experience |
Название журнала |
The 2018 International Conference on Artificial ALife and Robotics. AROB 23nd Anniversary (ICAROB 2018)
|
Пожалуйста, используйте этот идентификатор, чтобы цитировать или ссылаться на эту карточку |
https://repository.kpfu.ru/?p_id=174257 |
Полная запись метаданных |
Поле DC |
Значение |
Язык |
dc.contributor.author |
Елизаров Александр Михайлович |
ru_RU |
dc.contributor.author |
Кугуракова Влада Владимировна |
ru_RU |
dc.contributor.author |
Лушников Алексей Юрьевич |
ru_RU |
dc.contributor.author |
Низамутдинов Артур Раисович |
ru_RU |
dc.contributor.author |
Хафизов Мурад Рустэмович |
ru_RU |
dc.date.accessioned |
2018-01-01T00:00:00Z |
ru_RU |
dc.date.available |
2018-01-01T00:00:00Z |
ru_RU |
dc.date.issued |
2018 |
ru_RU |
dc.identifier.citation |
Kugurakova, V.V., Elizarov, A.M., Khafizov, M.R., Lushnikov, A.Yu., Nizamutdinov, A.R. Towards the immersive VR: measuring and assessing realism of user experience // The 2018 International Conference on Artificial ALife and Robotics. AROB 23nd Anniversary (ICAROB 2018) |
ru_RU |
dc.identifier.uri |
https://repository.kpfu.ru/?p_id=174257 |
ru_RU |
dc.description.abstract |
The 2018 International Conference on Artificial ALife and Robotics. AROB 23nd Anniversary (ICAROB 2018) |
ru_RU |
dc.description.abstract |
The use of Virtual Reality Continuum grows more diverse with possible applications varying from research and education to leisure and work, so the demand rises to for a method for a precise and reliable way of measuring Virtual Reality (VR) effectiveness. How can we tell apart "badly made" VR from the "good" one? How do different people respond to different implementation and aspects of it? And could it possibly be true that different social groups handle VR in a different way? In this paper, we propose a new approach to this emerging problem, which involves applying user interface (UI) metrics to VR experience. We review existing ways to increase VR immersion and outline a series of possible experiments to study and hopefully find a correlation between immersiveness and VR user interface effectiveness. |
ru_RU |
dc.language.iso |
ru |
ru_RU |
dc.subject |
VR |
ru_RU |
dc.subject |
immersive |
ru_RU |
dc.subject |
measuring |
ru_RU |
dc.subject |
user experience |
ru_RU |
dc.title |
Towards the immersive VR: measuring and assessing realism of user experience |
ru_RU |
dc.type |
Тезисы и материалы конференций в зарубежных журналах и сборниках |
ru_RU |
|