Форма представления | Тезисы и материалы конференций в российских журналах и сборниках |
Год публикации | 2019 |
Язык | английский |
|
Бедрин Олег Александрович, автор
Кугуракова Влада Владимировна, автор
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Библиографическое описание на языке оригинала |
Бедрин, О.А. Система автоматизации функционального тестирования для приложений на игровом движке Unity. English vwesion: Unity engine application functional testing automation based on native tools / О.А. Бедрин, В.В. Кугуракова // Proceedings of Software Engineering Conference Russia (SECR), 2019. URL: https://2019.secrus.org/program/submitted-presentations/unity-engine-application-functional-testing-automation-based-on-native-tools/ |
Аннотация |
Proceedings of Software Engineering Conference Russia (SECR) |
Ключевые слова |
functional testing, automation, sanity test, smoke test, usability test, Unity, C#, game engine, DOTS, ECS |
Название журнала |
Proceedings of Software Engineering Conference Russia (SECR)
|
URL |
https://2019.secrus.org/program/submitted-presentations/unity-engine-application-functional-testing-automation-based-on-native-tools/ |
Пожалуйста, используйте этот идентификатор, чтобы цитировать или ссылаться на эту карточку |
https://repository.kpfu.ru/?p_id=218865 |
Полная запись метаданных |
Поле DC |
Значение |
Язык |
dc.contributor.author |
Бедрин Олег Александрович |
ru_RU |
dc.contributor.author |
Кугуракова Влада Владимировна |
ru_RU |
dc.date.accessioned |
2019-01-01T00:00:00Z |
ru_RU |
dc.date.available |
2019-01-01T00:00:00Z |
ru_RU |
dc.date.issued |
2019 |
ru_RU |
dc.identifier.citation |
Бедрин, О.А. Система автоматизации функционального тестирования для приложений на игровом движке Unity. English vwesion: Unity engine application functional testing automation based on native tools / О.А. Бедрин, В.В. Кугуракова // Proceedings of Software Engineering Conference Russia (SECR), 2019. URL: https://2019.secrus.org/program/submitted-presentations/unity-engine-application-functional-testing-automation-based-on-native-tools/ |
ru_RU |
dc.identifier.uri |
https://repository.kpfu.ru/?p_id=218865 |
ru_RU |
dc.description.abstract |
Proceedings of Software Engineering Conference Russia (SECR) |
ru_RU |
dc.description.abstract |
The number of game applications and visualizations on the Unity game engine is growing noticeably. Hence, the requirement of testing application data is essential to ensure that all products in the market are of good quality. Applications can be tested manually or automatically. Test automation uses a test tool to automatically run and validate test cases. Such a tool usually is not native to the application that is causing problems with the feature recognition interactions because of the abundance, or conversely the lack of GUI elements. This paper describes the process of designing and developing a test automation tool that provides accurate recognition of interaction elements by decorating the standard input reading mechanisms of the Unity game engine. |
ru_RU |
dc.language.iso |
ru |
ru_RU |
dc.subject |
functional testing |
ru_RU |
dc.subject |
automation |
ru_RU |
dc.subject |
sanity test |
ru_RU |
dc.subject |
smoke test |
ru_RU |
dc.subject |
usability test |
ru_RU |
dc.subject |
Unity |
ru_RU |
dc.subject |
C# |
ru_RU |
dc.subject |
game engine |
ru_RU |
dc.subject |
DOTS |
ru_RU |
dc.subject |
ECS |
ru_RU |
dc.title |
Система автоматизации функционального тестирования для приложений на игровом движке Unity / Unity engine application functional testing automation based on native tools |
ru_RU |
dc.type |
Тезисы и материалы конференций в российских журналах и сборниках |
ru_RU |
|