Form of presentation | Conference proceedings in Russian journals and collections |
Year of publication | 2020 |
Язык | английский |
|
Medvedeva Olga Anatolievna, author
|
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Nurgalieva Aliya Robertovna, author
|
Bibliographic description in the original language |
Mustafina S.I. Augmented reality mobile apps development with Unity and Vuforia SDK /S.I. Mustafina, A.R. Nurgalieva, Sh.R. Ibragimov, O.A. Medvedeva // VI International Conference and Youth School INFORMATION TECHNOLOGIES AND NANOTECHNOLOGIES (ITNT-2020). - May 26-29. - 2020. - Samara. - P. 877-881. |
Annotation |
VI International Conference and Youth School INFORMATION TECHNOLOGIES AND NANOTECHNOLOGIES (ITNT-2020) |
Keywords |
Augmented reality, mobile apps development, Unity, Vuforia SDK |
The name of the journal |
VI International Conference and Youth School INFORMATION TECHNOLOGIES AND NANOTECHNOLOGIES (ITNT-2020)
|
URL |
https://www.elibrary.ru/item.asp?id=43576647 |
Please use this ID to quote from or refer to the card |
https://repository.kpfu.ru/eng/?p_id=239081&p_lang=2 |
Full metadata record |
Field DC |
Value |
Language |
dc.contributor.author |
Medvedeva Olga Anatolievna |
ru_RU |
dc.contributor.author |
Nurgalieva Aliya Robertovna |
ru_RU |
dc.date.accessioned |
2020-01-01T00:00:00Z |
ru_RU |
dc.date.available |
2020-01-01T00:00:00Z |
ru_RU |
dc.date.issued |
2020 |
ru_RU |
dc.identifier.citation |
Mustafina S.I. Augmented reality mobile apps development with Unity and Vuforia SDK /S.I. Mustafina, A.R. Nurgalieva, Sh.R. Ibragimov, O.A. Medvedeva // VI International Conference and Youth School INFORMATION TECHNOLOGIES AND NANOTECHNOLOGIES (ITNT-2020). - May 26-29. - 2020. - Samara. - P. 877-881. |
ru_RU |
dc.identifier.uri |
https://repository.kpfu.ru/eng/?p_id=239081&p_lang=2 |
ru_RU |
dc.description.abstract |
VI International Conference and Youth School INFORMATION TECHNOLOGIES AND NANOTECHNOLOGIES (ITNT-2020) |
ru_RU |
dc.description.abstract |
This paper shows how to create an animation of a game character for a mobile application with augmented reality. The Unity platform, Vuforia SDK and Android OS were used for work. For this work, the Fighting Unity-Chan model was downloaded. This is an animation resource pack that specializes in fighting or action games. This code shows how a button is created (GUI.Button), it assigns an animation that will work when you click on it, the size of the button and its name. To create a smooth and correct transition between animations, Animator was created, in which all animations are shown taking into account the time of their action. For example, to switch from a state of rest (Idle) to some other state, for example, to a state of impact (Hicick), it is necessary to spend time in the amount of 1 second. |
ru_RU |
dc.language.iso |
ru |
ru_RU |
dc.subject |
Augmented reality |
ru_RU |
dc.subject |
mobile apps development |
ru_RU |
dc.subject |
Unity |
ru_RU |
dc.subject |
Vuforia SDK |
ru_RU |
dc.title |
Augmented reality mobile apps development with Unity and Vuforia SDK |
ru_RU |
dc.type |
Conference proceedings in Russian journals and collections |
ru_RU |
|